Compositing

← Tutorial videos

Compositing lessons for integrating rendered work into live-action plates and building CG-only shots.

01

Integrating a 3D render into live action

LESSON 017 min

Step 1 — Lens distortion

Prepare the plate and account for lens distortion before tracking.

LESSON 0230 min

Step 2 — Tracking

Track the live-action shot for a 3D integration.

LESSON 0330 min

Step 3 — Bring it back to Maya

Move the tracked result back into Maya to place the 3D scene.

02

Compositing fundamentals

LESSON 0130 min

What is premultiplication?

Transparency is a lie! A clear explanation of alpha and premultiplication.

LESSON 0210 min

Accurate point clouds in Nuke

Generate accurate point clouds for compositing workflows.

03

Compositing 3D animated films

LESSON 0125 min

Output light-grouped AOVs from RenderMan for Maya

Set up light-grouped AOV output for a flexible comp.

LESSON 0245 min

Introduction to Nuke for CG-only compositing

A starting point for compositing a fully computer-generated shot.