LESSON 017 min
Step 1 — Lens distortion
Prepare the plate and account for lens distortion before tracking.
Compositing lessons for integrating rendered work into live-action plates and building CG-only shots.
Prepare the plate and account for lens distortion before tracking.
Track the live-action shot for a 3D integration.
Move the tracked result back into Maya to place the 3D scene.
Transparency is a lie! A clear explanation of alpha and premultiplication.
Generate accurate point clouds for compositing workflows.
Set up light-grouped AOV output for a flexible comp.
A starting point for compositing a fully computer-generated shot.