LESSON 0115 min
PxrLayerSurface
Explore the PxrLayerSurface material. The teapot is available from the Pixar RenderMan site. (A few microphone pops remain in this original.)
Material, look-development, and rendering lessons built around Pixar’s RenderMan tools.
Explore the PxrLayerSurface material. The teapot is available from the Pixar RenderMan site. (A few microphone pops remain in this original.)
Use PxrCurvature and PxrDirt to build procedural wear on a surface.
Continue the procedural surface-wear study with a second pass.
Build fingerprints and smudges on glass with PxrLayerSurface.
A longer look at skin shading and surface response.
A practical introduction to Cryptomatte workflows.
A legacy Matte ID workflow, included for reference alongside the newer Cryptomatte approach.
Continue the legacy Matte ID workflow.